Based on the smash #1 New York Times bestselling series Strange Planet, a charming guided journal featuring the fascinating inhabitants of Nathan W. Pyle's colorful world.
Francine, a teenage girl with precognition, has struggled through a lifetime of exploitation: first by her parents, then by Dr. Brenner of Hawkins Laboratory. Dr. Brenner wants to harness her powers as well as those of the other gifted children that they hold captive at the lab.
A full-color graphic novel edition of The Mystery Knight, one of the thrilling Dunk and Egg novellas from George R. R. Martin's A Knight of the Seven Kingdoms and a prequel of sorts to A Game of Thrones "Every wedding needs a singer, and every tourney needs a mystery knight."
Collecting three exciting standalone stories from the world of Stranger Things, this graphic novel boxed set makes the perfect gift for any young fan of the hit Netflix show. This is a complete set of the Stranger Things younger readers graphic novels beautifully boxed with original art from Ron Chan, and also including an exclusive double-sided poster featuring covers from the series.
A graphic edition of historian Timothy Snyder's bestselling book of lessons for surviving and resisting America's arc toward authoritarianism, featuring the visual storytelling talents of renowned illustrator Nora Krug
Emma Ahlqvist's graphic memoir about the birth and early moments of raising her first child is a wry and resonant portrayal of both the challenges and excitement of pregnancy, birth, breastfeeding, and embracing the experience of motherhood.
The fourth and final volume of the full-color graphic novel adaptation of the second book in George R. R. Martin's landmark Song of Ice and Fire series, the inspiration for HBO's Game of Thrones
In an office romance, there's a fine line between sexy and awkward... and that line is where Asako -- a woman who sweats copiusly -- met Koutarou -- a perfume developer who can't get enough of Asako's, er, scent. Don't miss a romcom manga like no other!
Beyond Hawkins Lab, Starcourt Mall, Dungeons and Dragons, Monsters, and Mindflayers, the powerful children that have escaped from Hawkins Lab are out in the world, trying to live normal lives, but it comes at a steep cost. Nine was left behind in Hawkins Lab, comatose and alone.
In DUNE: The Graphic Novel, Book 2: Muad'Dib, the second of three volumes adapting Frank Herbert's Dune, young Paul Atreides and his mother, the lady Jessica, find themselves stranded in the deep desert of Arrakis.