Rupert learns more in this second book about making magick, including the meaning of symbols, some that are familiar and some that are new to him. Rupert meets Grandmother Spinner, a very wise spider who helps him to understand why three children are gathering items in the forest to build an altar; and Goddess makes an appearance to teach Rupert and some of his friends how the moon reminds ...
Friends forever in work or play, four tiny elemental witches—Fiona, Gale, Marrie, and Blaze—help the Earth thrive using their own special powers for nurturing the planet. But when disaster strikes, they must come together to protect the Earth, helping to heal its hurts and to keep it alive.
This ABC primer is a playful and richly symbolic introduction to the world of Wicca and the magic of Nature. Illustrated poems bring to light the Pagan Path, with each letter featuring a Wee Witch learning about the wheel of the year, tools of the Craft, rites of passage, faerie friends, and meaningful colors.
A is for Artemis, B is for Brigid, and C is for Crow Mother! Goddesses have been part of our history for thousands of years, and they continue to guide and inspire people today. They are beings of great power, beauty, and mystery. In this new and fun ABC book, learn about 26 goddesses from 19 cultures around the world, including Australia, Asia, Africa, Europe, and the Americas.
Finally, a children's workbook designed for Pagan families! Rich, exciting stories to read together and discuss, as well as activities to reinforce lessons in a fun way.
Come along with Rupert the rabbit as he again travels through the Wheel of the Year. In this second book of adventures, he learns about tolerance, respect, and acceptance, and discovers how people celebrate seasonal holidays in the forest where he lives.
An enchanting collection of four rhyming bedtime stories, children will be encouraged to discover new ways of exploring and directing dreamtime that comes naturally from their minds and hearts. Meet the very tired and hungry Brody the bat who helps Rupert learn about going to sleep, and a colorful dragon that knows all about dreaming.
Rupert’s Tales continue with four new adventure stories in The Nature of Elements. Rupert the rabbit learns how courage, acceptance, compassion, and helping others are connected to the classical elements of Air, Fire, Water, and Earth.
Enter the realm of magic and mysticism with this enchanting colouring book. Thirty-one captivating illustrations feature celestial designs, crystals and candles, moths and butterflies, flowers and herbs, and entrancing house and garden scenes that contain many more tools and symbols of the modern witch.
Following in the footsteps of Dr. Wayne Dyer's first children's book, the bestseller "Incredible You! "this work goes even further toward expressing Wayne's positive message for children.
Celebrate the art of Studio Ghibli, thebeloved Japanese animation film studio, with this extensive collection of 100full-color postcards showcasing final frames from all their feature-lengthfilms-from Nausicaa of the Valley of the Wind (1984) to When Marnie WasThere (2014).
Unleash thousands of stories from the depths of your imagination! Pick a subject card and a technique card and use them to create your own madcap tales. These 80 cards will provide hours of storytelling and creative writing entertainment. All you need is a pencil and paper, and a pirate ship, and a warrior princess, and an elephant...
Travel back in time to Ancient Egypt with this new children's matching game, developed in partnership with the British Museum. Locate and match up the pairs to learn more about how the Egyptians lived. Why did they shave their heads but wear wigs, use dark eye make-up and worship dung beetles? How did they invent toothpaste and which internal organs did they keep before mummification?
Get crazy with The Wild Bunch! This shedding game, based on Crazy Eights, will have you up to your ears in lions, monkeys, wombats and whales as you try to get rid of your cards before anyone else. The deck features animals instead of numbers so kids of any age can understand and play, and there are loads of exciting action cards to change things up: ...
Match the dinosaurs with their skeletons in the latest in our best-selling range of memory games. Discover fascinating facts as you play, from which dinosaurs had feathers (and how this shows they evolved from birds) to what those spikes on triceratops' skulls are really for. Everything we know about dinosaurs today comes from the discovery of bones and fossils.
Check into the Monster Hotel...if you DARE! Each room is occupied by a different fiendish but friendly creature. The 28 room cards can be moved around to create different configurations and stories. The cards come in a box that looks like the outside of a hotel. Kids will have hours of fun rearranging the rooms and creating new monster scenarios.
Eighteen-year-old Aihui Ying dreams of becoming a world-class engineer like her father, but after his sudden murder, her life falls apart. Left with only a journal of her father's engineering secrets and a jade pendant snatched from the assassin, a heartbroken Ying follows the trail to the capital and the prestigious Engineers Guild-a place